Chapter 17HTTP
The dream behind the Web is of a common information space in which we communicate by sharing information. Its universality is essential: the fact that a hypertext link can point to anything, be it personal, local or global, be it draft or highly polished.
The Hypertext Transfer Protocol, already mentioned in Chapter 12, is the mechanism through which data is requested and provided on the World Wide Web. This chapter describes the protocol in more detail and explains the way browser JavaScript has access to it.
The protocol
If you type eloquentjavascript.net/17_http.html into your browser’s address bar, the browser first looks up the address of the server associated with eloquentjavascript.net and tries to open a TCP connection to it on port 80, the default port for HTTP traffic. If the server exists and accepts the connection, the browser sends something like this:
GET /17_http.html HTTP/1.1 Host: eloquentjavascript.net User-Agent: Your browser's name
Then the server responds, through that same connection.
HTTP/1.1 200 OK Content-Length: 65585 Content-Type: text/html Last-Modified: Wed, 09 Apr 2014 10:48:09 GMT <!doctype html> ... the rest of the document
The browser then takes the part of the response after the blank line and displays it as an HTML document.
The information sent by the client is called the request. It starts with this line:
GET /17_http.html HTTP/1.1
The first word is
the method of the request. GET
means that we want to get
the specified resource. Other common methods are DELETE
to delete a
resource, PUT
to replace it, and POST
to send information to it.
Note that the server is not obliged to carry out every request it
gets. If you walk up to a random website and tell it to DELETE
its
main page, it’ll probably refuse.
The part after the method name is the path of the resource the request applies to. In the simplest case, a resource is simply a file on the server, but the protocol doesn’t require it to be. A resource may be anything that can be transferred as if it is a file. Many servers generate the responses they produce on the fly. For example, if you open twitter.com/marijnjh, the server looks in its database for a user named marijnjh, and if it finds one, it will generate a profile page for that user.
After the resource path, the first line of the request mentions
HTTP/1.1
to indicate the version of the HTTP protocol
it is using.
The server’s response will start with a version as well, followed by the status of the response, first as a three-digit status code and then as a human-readable string.
HTTP/1.1 200 OK
Status codes starting with a 2 indicate that the request succeeded. Codes starting with 4 mean there was something wrong with the request. 404 is probably the most famous HTTP status code—it means that the resource that was requested could not be found. Codes that start with 5 mean an error happened on the server and the request is not to blame.
The first line of a request or response may be followed by any number of headers. These are lines in the form “name: value” that specify extra information about the request or response. These headers were part of the example response:
Content-Length: 65585 Content-Type: text/html Last-Modified: Wed, 09 Apr 2014 10:48:09 GMT
This tells us the size and type of the response document. In this case, it is an HTML document of 65,585 bytes. It also tells us when that document was last modified.
For the most part, a client or server
decides which headers to include in a request or response,
though a few headers are required. For example, the Host
header,
which specifies the hostname, should be included in a request
because a server might be serving multiple hostnames on a single
IP address, and without that header, the server won’t know which host the
client is trying to talk to.
After the headers, both requests and
responses may include a blank line followed by a body, which
contains the data being sent. GET
and DELETE
requests don’t send
along any data, but PUT
and POST
requests do.
Similarly, some response types, such as error responses, do not
require a body.
Browsers and HTTP
As we saw in the example, a browser will make a request when we enter a URL in its address bar. When the resulting HTML page references other files, such as images and JavaScript files, those are also fetched.
A moderately complicated website can easily
include anywhere from 10 to 200 resources. To be able to
fetch those quickly, browsers will make several requests
simultaneously, rather than waiting for the responses one at a time.
Such documents are always fetched using GET
requests.
HTML pages may include forms, which allow the user to fill out information and send it to the server. This is an example of a form:
<form method="GET" action="example/message.html"> <p>Name: <input type="text" name="name"></p> <p>Message:<br><textarea name="message"></textarea></p> <p><button type="submit">Send</button></p> </form>
This code describes a form with two
fields: a small one asking for a name and a larger one to write a
message in. When you click the Send button, the information in
those fields will be encoded into a query string. When the
<form>
element’s method
attribute is GET
(or is omitted), that
query string is tacked onto the action
URL, and the browser makes a
GET
request to that URL.
GET /example/message.html?name=Jean&message=Yes%3F HTTP/1.1
The start of a query string is indicated
by a question mark. After that follow pairs of names and values,
corresponding to the name
attribute on the form field elements and
the content of those elements, respectively. An ampersand character (&
) is used to separate
the pairs.
The actual message encoded
in the previous URL is “Yes?”, even though the question mark is replaced
by a strange code. Some characters in query strings must be
escaped. The question mark, represented as %3F
, is one of those.
There seems to be an unwritten rule that every format needs its
own way of escaping characters. This one, called URL
encoding, uses a percent sign followed by two hexadecimal digits
that encode the character code. In this case, 3F, which is 63 in
decimal notation, is the code of a question mark character. JavaScript
provides the encodeURIComponent
and decodeURIComponent
functions
to encode and decode this format.
console.log(encodeURIComponent("Hello & goodbye")); // → Hello%20%26%20goodbye console.log(decodeURIComponent("Hello%20%26%20goodbye")); // → Hello & goodbye
If we change the method
attribute
of the HTML form in the example we saw earlier to POST
, the HTTP request made to submit the
form will use the POST
method and put the query string in
body of the request, rather than adding it to the URL.
POST /example/message.html HTTP/1.1 Content-length: 24 Content-type: application/x-www-form-urlencoded name=Jean&message=Yes%3F
By convention, the GET
method is used for requests that do not have
side effects, such as doing a search. Requests that change something on
the server, such as creating a new account or posting a message, should
be expressed with other methods, such as POST
. Client-side software,
such as a browser, knows that it shouldn’t blindly make POST
requests but will often implicitly make GET
requests—for example, to
prefetch a resource it believes the user will soon need.
The next chapter will return to forms and talk about how we can script them with JavaScript.
XMLHttpRequest
The interface through
which browser JavaScript can make HTTP requests is called
XMLHttpRequest
(note the inconsistent capitalization). It was
designed by Microsoft, for its Internet Explorer
browser, in the late 1990s. During this time, the XML file format
was very popular in the world of business software—a world where
Microsoft has always been at home. In fact, it was so popular that the
acronym XML was tacked onto the front of the name of an interface for
HTTP, which is in no way tied to XML.
The name isn’t completely nonsensical, though. The interface allows you to parse response documents as XML if you want. Conflating two distinct concepts (making a request and parsing the response) into a single thing is terrible design, of course, but so it goes.
When the XMLHttpRequest
interface was added to Internet Explorer, it
allowed people to do things with JavaScript that had been very hard
before. For example, websites started showing lists of suggestions
when the user was typing something into a text field. The script would
send the text to the server over HTTP as the user typed. The server,
which had some database of possible inputs, would
match the database entries against the partial input and send back possible
completions to show the user. This was
considered spectacular—people were used to waiting for a full page reload
for every interaction with a website.
The other
significant browser at that time, Mozilla (later Firefox), did not
want to be left behind. To allow people to do similarly neat things in
its browser, Mozilla copied the interface, including the bogus name.
The next generation of browsers followed this example, and today
XMLHttpRequest
is a de facto standard interface.
Sending a request
To make a simple
request, we create a request object with the XMLHttpRequest
constructor and call its open
and send
methods.
var req = new XMLHttpRequest(); req.open("GET", "example/data.txt", false); req.send(null); console.log(req.responseText); // → This is the content of data.txt
The open
method configures the request. In this case, we choose to make a GET
request for the example/data.txt file. URLs that don’t start
with a protocol name (such as http:) are relative, which means that
they are interpreted relative to the current document. When they start
with a slash (/), they replace the current path, which is the part after the
server name. When they do not, the part of the current path up to
and including its last slash character is put in front of the relative
URL.
After opening the request, we can send it with the send
method. The argument to send is the request body. For GET
requests,
we can pass null
. If the third argument to open
was false
, send
will return only after the response to our request was received. We
can read the request object’s responseText
property to get the
response body.
The other
information included in the response can also be extracted from this
object. The status code is accessible through the status
property, and the human-readable status text is accessible through statusText
.
Headers can be read with getResponseHeader
.
var req = new XMLHttpRequest(); req.open("GET", "example/data.txt", false); req.send(null); console.log(req.status, req.statusText); // → 200 OK console.log(req.getResponseHeader("content-type")); // → text/plain
Header names are case-insensitive. They are usually written with a capital letter at the start of each word, such as “Content-Type”, but “content-type” and “cOnTeNt-TyPe” refer to the same header.
The browser will
automatically add some request headers, such as “Host” and those
needed for the server to figure out the size of the body. But you can
add your own headers with the setRequestHeader
method. This is
needed only for advanced uses and requires the cooperation of the
server you are talking to—a server is free to ignore headers it
does not know how to handle.
Asynchronous Requests
In the examples we
saw, the request has finished when the call to send
returns. This is
convenient because it means properties such as responseText
are
available immediately. But it also means that our program is suspended
as long as the browser and server are communicating. When the
connection is bad, the server is slow, or the file is big, that
might take quite a while. Worse, because no event handlers can fire
while our program is suspended, the whole document will become
unresponsive.
If we pass
true
as the third argument to open
, the request is asynchronous.
This means that when we call send
, the only thing that happens right
away is that the request is scheduled to be sent. Our program can
continue, and the browser will take care of the sending and receiving
of data in the background.
But as long as the request is running, we won’t be able to access the response. We need a mechanism that will notify us when the data is available.
For this, we must listen for the
"load"
event on the request object.
var req = new XMLHttpRequest(); req.open("GET", "example/data.txt", true); req.addEventListener("load", function() { console.log("Done:", req.status); }); req.send(null);
Just like the use
of requestAnimationFrame
in Chapter 15, this
forces us to use an asynchronous style of programming, wrapping the
things that have to be done after the request in a function and
arranging for that to be called at the appropriate time. We will come
back to this later.
Fetching XML Data
When the
resource retrieved by an XMLHttpRequest
object is an XML
document, the object’s responseXML
property will hold a parsed
representation of this document. This representation works much like
the DOM discussed in Chapter 13, except that
it doesn’t have HTML-specific functionality like the style
property.
The object that responseXML
holds corresponds to the document
object. Its documentElement
property refers to the outer tag of the
XML document. In the following document (example/fruit.xml), that
would be the <fruits>
tag:
<fruits> <fruit name="banana" color="yellow"/> <fruit name="lemon" color="yellow"/> <fruit name="cherry" color="red"/> </fruits>
We can retrieve such a file like this:
var req = new XMLHttpRequest(); req.open("GET", "example/fruit.xml", false); req.send(null); console.log(req.responseXML.querySelectorAll("fruit").length); // → 3
XML documents can be used to exchange structured information with the server. Their form—tags nested inside other tags—lends itself well to storing most types of data, or at least better than flat text files. The DOM interface is rather clumsy for extracting information, though, and XML documents tend to be verbose. It is often a better idea to communicate using JSON data, which is easier to read and write, both for programs and for humans.
var req = new XMLHttpRequest(); req.open("GET", "example/fruit.json", false); req.send(null); console.log(JSON.parse(req.responseText)); // → {banana: "yellow", lemon: "yellow", cherry: "red"}
HTTP sandboxing
Making HTTP requests in web page scripts once again raises concerns about security. The person who controls the script might not have the same interests as the person on whose computer it is running. More specifically, if I visit themafia.org, I do not want its scripts to be able to make a request to mybank.com, using identifying information from my browser, with instructions to transfer all my money to some random mafia account.
It is possible for websites to protect themselves against such attacks, but that requires effort, and many websites fail to do it. For this reason, browsers protect us by disallowing scripts to make HTTP requests to other domains (names such as themafia.org and mybank.com).
This can be an annoying problem when building systems that want to access several domains for legitimate reasons. Fortunately, servers can include a header like this in their response to explicitly indicate to browsers that it is okay for the request to come from other domains:
Access-Control-Allow-Origin: *
Abstracting requests
In
Chapter 10, in our implementation of the AMD
module system, we used a hypothetical function called
backgroundReadFile
. It took a filename and a function and called
that function with the contents of the file when it had finished
fetching it. Here’s a simple implementation of that function:
function backgroundReadFile(url, callback) { var req = new XMLHttpRequest(); req.open("GET", url, true); req.addEventListener("load", function() { if (req.status < 400) callback(req.responseText); }); req.send(null); }
This simple abstraction makes it easier to use
XMLHttpRequest
for simple GET
requests. If you are writing a
program that has to make HTTP requests, it is a good idea to use a
helper function so that you don’t end up repeating the ugly
XMLHttpRequest
pattern all through your code.
The function argument’s
name, callback
, is a term that is often used to describe functions
like this. A callback function is given to other code to provide that
code with a way to “call us back” later.
It is not hard to write an HTTP utility function, tailored to what your
application is doing. The previous one does only GET
requests and
doesn’t give us control over the headers or the request body. You
could write another variant for POST
requests or a more generic one
that supports various kinds of requests. Many JavaScript libraries
also provide wrappers for XMLHttpRequest
.
The main problem with the previous wrapper is its handling of failure. When the request returns a status code that indicates an error (400 and up), it does nothing. This might be okay, in some circumstances, but imagine we put a “loading” indicator on the page to indicate that we are fetching information. If the request fails because the server crashed or the connection is briefly interrupted, the page will just sit there, misleadingly looking like it is doing something. The user will wait for a while, get impatient, and consider the site uselessly flaky.
We should also have an option to be notified when the request fails so that we can take appropriate action. For example, we could remove the “loading” message and inform the user that something went wrong.
Error handling in asynchronous code is even
trickier than error handling in synchronous code. Because we often need
to defer part of our work, putting it in a callback function, the
scope of a try
block becomes meaningless. In the following code, the
exception will not be caught because the call to
backgroundReadFile
returns immediately. Control then leaves the
try
block, and the function it was given won’t be called until
later.
try { backgroundReadFile("example/data.txt", function(text) { if (text != "expected") throw new Error("That was unexpected"); }); } catch (e) { console.log("Hello from the catch block"); }
To handle failing requests, we have to allow an additional function to be passed to our wrapper and call that when a request goes wrong. Alternatively, we can use the convention that if the request fails, an additional argument describing the problem is passed to the regular callback function. Here’s an example:
function getURL(url, callback) { var req = new XMLHttpRequest(); req.open("GET", url, true); req.addEventListener("load", function() { if (req.status < 400) callback(req.responseText); else callback(null, new Error("Request failed: " + req.statusText)); }); req.addEventListener("error", function() { callback(null, new Error("Network error")); }); req.send(null); }
We have added a handler for the "error"
event,
which will be signaled when the request fails entirely. We also call
the callback function with an error argument when the request
completes with a status code that indicates an error.
Code using getURL
must then check whether an error was given and, if
it finds one, handle it.
getURL("data/nonsense.txt", function(content, error) { if (error != null) console.log("Failed to fetch nonsense.txt: " + error); else console.log("nonsense.txt: " + content); });
This
does not help when it comes to exceptions. When chaining several
asynchronous actions together, an exception at any point of the chain
will still (unless you wrap each handling function in its own
try/catch
block) land at the top level and abort your chain of
actions.
Promises
For complicated
projects, writing asynchronous code in plain callback style is hard to
do correctly. It is easy to forget to check for an error or to allow
an unexpected exception to cut the program short in a crude way.
Additionally, arranging for correct error handling when the error has
to flow through multiple callback functions and catch
blocks is
tedious.
There have been a lot of attempts to solve this with extra abstractions. One of the more successful ones is called promises. Promises wrap an asynchronous action in an object, which can be passed around and told to do certain things when the action finishes or fails. This interface is set to become part of the next version of the JavaScript language but can already be used as a library.
The interface for promises isn’t entirely intuitive, but it is powerful. This chapter will only roughly describe it. You can find a more thorough treatment at www.promisejs.org.
To create a promise object, we call the
Promise
constructor, giving it a function that initializes the
asynchronous action. The constructor calls that function, passing it
two arguments, which are themselves functions. The first should be
called when the action finishes successfully, and the second should be called when it
fails.
Once again, here is our wrapper for GET
requests, this time returning a promise. We’ll simply call it get
this time.
function get(url) { return new Promise(function(succeed, fail) { var req = new XMLHttpRequest(); req.open("GET", url, true); req.addEventListener("load", function() { if (req.status < 400) succeed(req.responseText); else fail(new Error("Request failed: " + req.statusText)); }); req.addEventListener("error", function() { fail(new Error("Network error")); }); req.send(null); }); }
Note that the interface to the function itself is now a lot
simpler. You give it a URL, and it returns a promise. That promise
acts as a handle to the request’s outcome. It has a then
method
that you can call with two functions: one to handle success and one
to handle failure.
get("example/data.txt").then(function(text) { console.log("data.txt: " + text); }, function(error) { console.log("Failed to fetch data.txt: " + error); });
So far, this is just another way to express the same thing we already expressed. It is only when you need to chain actions together that promises make a significant difference.
Calling then
produces a new promise, whose
result (the value passed to success handlers) depends on the return
value of the first function we passed to then
. This function may
return another promise to indicate that more asynchronous work is
being done. In this case, the promise returned by then
itself will
wait for the promise returned by the handler function, succeeding or
failing with the same value when it is resolved. When the handler
function returns a nonpromise value, the promise returned by then
immediately succeeds with that value as its result.
This means you can use then
to
transform the result of a promise. For example, this returns a promise
whose result is the content of the given URL, parsed as JSON:
function getJSON(url) { return get(url).then(JSON.parse); }
That last call to then
did not specify a failure
handler. This is allowed. The error will be passed to the promise
returned by then
, which is exactly what we want—getJSON
does not
know what to do when something goes wrong, but hopefully its caller
does.
As an example that shows the use of promises, we will build a
program that fetches a number of JSON files from the server and,
while it is doing that, shows the word loading. The JSON files
contain information about people, with links to files that represent
other people in properties such as father
, mother
, or spouse
.
We want to get the name of the mother of the spouse of example/bert.json. And if something goes wrong, we want to remove the loading text and show an error message instead. Here is how that might be done with promises:
<script> function showMessage(msg) { var elt = document.createElement("div"); elt.textContent = msg; return document.body.appendChild(elt); } var loading = showMessage("Loading..."); getJSON("example/bert.json").then(function(bert) { return getJSON(bert.spouse); }).then(function(spouse) { return getJSON(spouse.mother); }).then(function(mother) { showMessage("The name is " + mother.name); }).catch(function(error) { showMessage(String(error)); }).then(function() { document.body.removeChild(loading); }); </script>
The resulting program is
relatively compact and readable. The catch
method is similar to
then
, except that it only expects a failure handler and will pass
through the result unmodified in case of success. Much like with the
catch
clause for the try
statement, control will continue as
normal after the failure is caught. That way, the final then
, which
removes the loading message, is always executed, even if something
went wrong.
You can think of the promise interface as implementing its own language for asynchronous control flow. The extra method calls and function expressions needed to achieve this make the code look somewhat awkward but not remotely as awkward as it would look if we took care of all the error handling ourselves.
Appreciating HTTP
When building a system that requires communication between a JavaScript program running in the browser (client-side) and a program on a server (server-side), there are several different ways to model this communication.
A commonly used model is that of remote procedure calls. In this model, communication follows the patterns of normal function calls, except that the function is actually running on another machine. Calling it involves making a request to the server that includes the function’s name and arguments. The response to that request contains the returned value.
When thinking in terms of remote procedure calls, HTTP is just a vehicle for communication, and you will most likely write an abstraction layer that hides it entirely.
Another approach is to build your
communication around the concept of resources and HTTP
methods. Instead of a remote procedure called addUser
, you use a
PUT
request to /users/larry
. Instead of encoding that user’s
properties in function arguments, you define a document format or use
an existing format that represents a user. The body of the PUT
request
to create a new resource is then simply such a document. A resource is
fetched by making a GET
request to the resource’s URL (for example, /user/larry
), which
returns the document representing the resource.
This second approach makes it easier to use some of the features that HTTP provides, such as support for caching resources (keeping a copy on the client side). It can also help the coherence of your interface since resources are easier to reason about than a jumble of functions.
Security and HTTPS
Data traveling over the Internet tends to follow a long, dangerous road. To get to its destination, it must hop through anything from coffee-shop Wi-Fi networks to networks controlled by various companies and states. At any point along its route it may be inspected or even modified.
If it is important that something remain secret, such as the password to your email account, or that it arrive at its destination unmodified, such as the account number you transfer money to from your bank’s website, plain HTTP is not good enough.
The secure HTTP protocol, whose URLs start with https://, wraps HTTP traffic in a way that makes it harder to read and tamper with. First, the client verifies that the server is who it claims to be by requiring that server to prove that it has a cryptographic certificate issued by a certificate authority that the browser recognizes. Next, all data going over the connection is encrypted in a way that should prevent eavesdropping and tampering.
Thus, when it works right, HTTPS prevents both the someone impersonating the website you were trying to talk to and the someone snooping on your communication. It is not perfect, and there have been various incidents where HTTPS failed because of forged or stolen certificates and broken software. Still, plain HTTP is trivial to mess with, whereas breaking HTTPS requires the kind of effort that only states or sophisticated criminal organizations can hope to make.
Summary
In this chapter, we saw that HTTP is a protocol for accessing
resources over the Internet. A client sends a request, which
contains a method (usually GET
) and a path that identifies a
resource. The server then decides what to do with the request and
responds with a status code and a response body. Both requests and
responses may contain headers that provide additional information.
Browsers make GET
requests to fetch the resources needed to display
a web page. A web page may also contain forms, which allow information
entered by the user to be sent along in the request made when the form
is submitted. You will learn more about that in the next
chapter.
The interface through which browser JavaScript can make HTTP requests
is called XMLHttpRequest
. You can usually ignore the “XML” part of
that name (but you still have to type it). There are two ways in which
it can be used—synchronous, which blocks everything until the request
finishes, and asynchronous, which requires an event handler to notice
that the response came in. In almost all cases, asynchronous is
preferable. Making a request looks like this:
var req = new XMLHttpRequest(); req.open("GET", "example/data.txt", true); req.addEventListener("load", function() { console.log(req.status); }); req.send(null);
Asynchronous programming is tricky. Promises are an interface that makes it slightly easier by helping route error conditions and exceptions to the right handler and by abstracting away some of the more repetitive and error-prone elements in this style of programming.
Exercises
Content negotiation
One of the things that HTTP can do, but that
we have not discussed in this chapter, is called content
negotiation. The Accept
header for a request can be used to tell
the server what type of document the client would like to get. Many
servers ignore this header, but when a server knows of various ways to
encode a resource, it can look at this header and send the one that
the client prefers.
The URL
eloquentjavascript.net/author
is configured to respond with either plaintext, HTML, or JSON,
depending on what the client asks for. These formats are identified by
the standardized media types text/plain
, text/html
, and
application/json
.
Send requests to
fetch all three formats of this resource. Use the setRequestHeader
method of your XMLHttpRequest
object to set the header named Accept
to one of the media types given earlier. Make sure you set the header
after calling open
but before calling send
.
Finally, try asking for the media type application/rainbows+unicorns
and see what happens.
// Your code here.
See the
various examples of using an XMLHttpRequest
in this chapter for an
example of the method calls involved in making a request. You can use
a synchronous request (by setting the third parameter to open
to
false
) if you want.
Asking for a bogus
media type will return a response with code 406, “Not acceptable”,
which is the code a server should return when it can’t fulfill the
Accept
header.
Waiting for multiple promises
The Promise
constructor
has an all
method that, given an array of promises, returns a
promise that waits for all of the promises in the array to finish. It then succeeds,
yielding an array of result values. If any of the promises in
the array fail, the promise returned by all
fails too (with the
failure value from the failing promise).
Try to implement something like this yourself as a regular function
called all
.
Note that after a promise is resolved (has succeeded or failed), it can’t succeed or fail again, and further calls to the functions that resolve it are ignored. This can simplify the way you handle failure of your promise.
function all(promises) { return new Promise(function(success, fail) { // Your code here. }); } // Test code. all([]).then(function(array) { console.log("This should be []:", array); }); function soon(val) { return new Promise(function(success) { setTimeout(function() { success(val); }, Math.random() * 500); }); } all([soon(1), soon(2), soon(3)]).then(function(array) { console.log("This should be [1, 2, 3]:", array); }); function fail() { return new Promise(function(success, fail) { fail(new Error("boom")); }); } all([soon(1), fail(), soon(3)]).then(function(array) { console.log("We should not get here"); }, function(error) { if (error.message != "boom") console.log("Unexpected failure:", error); });
The
function passed to the Promise
constructor will have to call then
on each of the promises in the given array. When one of them succeeds,
two things need to happen. The resulting value needs to be stored in
the correct position of a result array, and we must check whether this
was the last pending promise and finish our own promise if it
was.
The latter can be done with a counter, which is initialized to the length of the input array and from which we subtract 1 every time a promise succeeds. When it reaches 0, we are done. Make sure you take the situation where the input array is empty (and thus no promise will ever resolve) into account.
Handling failure requires some thought but turns out to be extremely simple. Just pass the failure function of the wrapping promise to each of the promises in the array so that a failure in one of them triggers the failure of the whole wrapper.